HUGE Geon FX editor, runtime & macOS updates
Geon FX » Devlog
New Editor Features
- macOS editor now works fine on the latest macOS Mojave
- macOS editor now supports all Windows editor features
- macOS editor is properly signed now and shouldn't be added to the quarantine
- GML Import (import your effect code to see it in the editor)
- Loading sprites from project folder if couldn't find them
- Setting a sprite folder for sprites used in the effect
- Asking for the sprite folder if couldn't find one
- Fixed effect draw order
- Fixed wrong emitter forms
- Other bugfixes and optimizations
Geon FX scripts update
- GameMaker Studio 2.2.2+ is fully supported now
- geon_effect_add() now supports a sprite array to replace default effect sprites
- geon_effect_burst() and geon_effect_stream() functions now allow to set direction and speed of the effect in realtime
Files
Geon_FX_Editor_Win.zip 2.3 MB
May 03, 2019
Geon_FX_Editor_Mac.zip 4.9 MB
May 03, 2019
Geon_FX_Particle_Editor_Plus_Examples.yyz 8.9 MB
May 03, 2019
Geon_FX_Asset.yymp 7.5 MB
May 03, 2019
geonfx_lite_win.zip 2.3 MB
May 03, 2019
geonfx_lite_mac.zip 4.9 MB
May 03, 2019
Get Geon FX
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Geon FX
Simply stunning Particle Editor for GameMaker Studio 1-2 with a PNG and GIF Export
More posts
- Windows 11 SupportMay 29, 2023
- GIF and PNG sequence export!Jun 27, 2020
- Geon FX Pro for Windows critical bug fixed!May 04, 2018
- Geon FX v1.0b is finally here!Apr 29, 2018
- All Marketplace assets are included nowMar 30, 2018
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